Accessible Gaming Campaigner Gareth Garett
Well done to Gareth Garett, who has successfully campaigned to improve accessibility on EA’s Dead Space 2.
Gareth has cerebral palsy and uses his chin to play games using adapted controllers or a mouse. He was frustrated to find his new game would not allow the controls to be reconfigured so that he could play more easily.
After posting his problem on a gamers forum his message found its way to the game developers and they are now working on a patch to fix it.
More info can be found at the One Switch game accessibility blog and at The Escapist gaming magazine
About the Author
Duncan
I am MD of Trabasack, an award winning company I co-founded 3 years ago. Trabasack is a lap tray and bag that is useful for everyone providing a level work and play surface wherever you need one.
Trabasack also promotes social inclusion for people with disabilities and because of its 'Design for All' accessibility, I won a Level 2 Award from UnLtd the charity for social entrepreneurs.
I am a dad of two and carer for my son with Dravet Syndrome. Interests include disability advocacy, accessible gaming, social media for business, cider making and neglecting an allotment.
Connect with me on Google+
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